British scientists have tried to figure out how much energy is expended during the "active" computer games. The study found that young people play, spent 2% more power than a game in the usual computer games. The new generation of computer games on the radio-based was designed to stimulate and influence the physical activity in the game. The player must move completely in the game, and not just press the button and use the joystick. Professor Gareth Stratton (Gareth Stratton) and his colleagues decided to test whether it be prirovnyat such exercise to exercise. They asked six boys and five girls aged 13-15 for an hour to play the "active" and conventional computers. It turned out that during the more "active" game of power consumption by 60 calories. According to the researchers, this is not enough to get the same effect as in sports and exercise. These indicators are not sufficient to recommend the daily use of these games to children. They also noted that the model is trivial, but it can lead to the regulation of obesity. To stimulate the new generation of computer games positive action compels children to produce movement. Due to the widespread problem of obesity in children, such activities should be encouraged.
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